struct Inner {
  scalar_i32 : i32,
  scalar_f32 : f32,
}

struct S {
  scalar_f32 : f32,
  scalar_i32 : i32,
  scalar_u32 : u32,
  vec2_f32 : vec2<f32>,
  vec2_i32 : vec2<i32>,
  vec2_u32 : vec2<u32>,
  vec3_f32 : vec3<f32>,
  vec3_i32 : vec3<i32>,
  vec3_u32 : vec3<u32>,
  vec4_f32 : vec4<f32>,
  vec4_i32 : vec4<i32>,
  vec4_u32 : vec4<u32>,
  mat2x2_f32 : mat2x2<f32>,
  mat2x3_f32 : mat2x3<f32>,
  mat2x4_f32 : mat2x4<f32>,
  mat3x2_f32 : mat3x2<f32>,
  mat3x3_f32 : mat3x3<f32>,
  mat3x4_f32 : mat3x4<f32>,
  mat4x2_f32 : mat4x2<f32>,
  mat4x3_f32 : mat4x3<f32>,
  mat4x4_f32 : mat4x4<f32>,
  arr2_vec3_f32 : array<vec3<f32>, 2>,
  struct_inner : Inner,
  array_struct_inner : array<Inner, 4>,
}

@binding(0) @group(0) var<storage, read> sb : S;

@group(0) @binding(1) var<storage, read_write> s : i32;

@compute @workgroup_size(1)
fn main() {
  let scalar_f32 = sb.scalar_f32;
  let scalar_i32 = sb.scalar_i32;
  let scalar_u32 = sb.scalar_u32;
  let vec2_f32 = sb.vec2_f32;
  let vec2_i32 = sb.vec2_i32;
  let vec2_u32 = sb.vec2_u32;
  let vec3_f32 = sb.vec3_f32;
  let vec3_i32 = sb.vec3_i32;
  let vec3_u32 = sb.vec3_u32;
  let vec4_f32 = sb.vec4_f32;
  let vec4_i32 = sb.vec4_i32;
  let vec4_u32 = sb.vec4_u32;
  let mat2x2_f32 = sb.mat2x2_f32;
  let mat2x3_f32 = sb.mat2x3_f32;
  let mat2x4_f32 = sb.mat2x4_f32;
  let mat3x2_f32 = sb.mat3x2_f32;
  let mat3x3_f32 = sb.mat3x3_f32;
  let mat3x4_f32 = sb.mat3x4_f32;
  let mat4x2_f32 = sb.mat4x2_f32;
  let mat4x3_f32 = sb.mat4x3_f32;
  let mat4x4_f32 = sb.mat4x4_f32;
  let arr2_vec3_f32 = sb.arr2_vec3_f32;
  let struct_inner = sb.struct_inner;
  let array_struct_inner = sb.array_struct_inner;
  s = (((((((((((((((((((((((i32(scalar_f32) + scalar_i32) + i32(scalar_u32)) + i32(vec2_f32.x)) + vec2_i32.x) + i32(vec2_u32.x)) + i32(vec3_f32.y)) + vec3_i32.y) + i32(vec3_u32.y)) + i32(vec4_f32.z)) + vec4_i32.z) + i32(vec4_u32.z)) + i32(mat2x2_f32[0].x)) + i32(mat2x3_f32[0].x)) + i32(mat2x4_f32[0].x)) + i32(mat3x2_f32[0].x)) + i32(mat3x3_f32[0].x)) + i32(mat3x4_f32[0].x)) + i32(mat4x2_f32[0].x)) + i32(mat4x3_f32[0].x)) + i32(mat4x4_f32[0].x)) + i32(arr2_vec3_f32[0].x)) + struct_inner.scalar_i32) + array_struct_inner[0].scalar_i32);
}
